===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 41
Filename                : abyspe41.wad
Release date            : 01/04/2019
Authors                 : Obsidian - Project Lead
                          Joe-Ilya
                          Fuzzball
                          Liberation
                          Jimmy
                          Worm318
                          Pinchy
                          Walter Confalonieri
                          Breezeep
                          NeedHealth
                          XYZZY01
                          rf'
                          Dragonfly
			  
Email Address           : [redacted] (Obsidian's email address)
 
Misc. Author Info       : I started the Abyssal Speedmapping Sessions five
                          years ago. Cheers to everyone who's participated
                          and made this a success. :)
 
Description             : Fourteen maps maps made during the forty-second
                          Abyssal Speedmapping Session in the space of 2
                          hours, with 15 minutes for music and texture 
                          selection and 15 minutes for bugfixing. Held in
                          two sessions twelve hours apart, each mapper had 
                          the mandatory theme of using only 2 textures, 
                          chosen at random from a list of ten. The second 
                          session also had the limitation of using a custom 
                          FIREBLU-themed texture set, also taken from the 
                          list.
 
Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
 
Additional Credits to   : All the people who attended
                          Jimmy for hosting the second session
                          Fuzzball for the INTERPIC and D_READ_M
                          Marcaek for the texture set

===========================================================================
 
* Maplist *

MAP01: FIREBLU Monday
Author: Walter Confalonieri
Music: "Rise of the Triad" by Lee Jackson
Themes: Marcaek's FIREBLU Extravaganza
Time Taken: 1 hour and 50 minutes

MAP02: Legend of Morningwood
Author: NeedHealth
Music: "Tiliapa Dreams" by an unknown artist
Themes: 2X2
Time Taken: 2 hours

MAP03: Transcendental Quality Speedmap
Author: Walter Confalonieri
Music: "Happy Birthday" by Sfera Ebbasta, converted from MP3 to MIDI
Themes: 2X2
Time Taken: 1 hour and 15 minutes

MAP04: Good Idea at the Time
Author: Liberation
Music: "Evil Incarnate" from Doom II
Themes: 2X2
Time Taken: 2

MAP05: Blue Potion Ocean
Author: Jimmy
Music: "Tempter" by Mark Klem
Themes: 2X2, Marcaek's FIREBLU Extravaganza
Time Taken: 1 hour and 55 minutes

MAP06: Hard and Fast (Like Juicy Buttsex)
Author: Fuzzball
Music: "Checkers" from Deltarune
Themes: 2X2
Time Taken: 2 hours

MAP07: Absinthe-Minded
Author: Obsidian
Music: MUS_E1M7 from Heretic
Themes: 2X2
Time Taken: 2 hours

MAP08: FIREBLU Wanna Eat my HDD
Author: Worm318
Music: "Control" by Jimmy
Themes: Marcaek's FIREBLU Extravaganza
Time Taken: 2 hours

MAP09: Plugh
Author: XYZZY01
Music: "Shadowy Goal" from Warioware DIY
Themes: 2X2
Time Taken: 2 hours

MAP10: Tasty Brownies
Author: Breezeep
Music: "NNMM_03.MID" by Yakfak
Themes: 2X2
Time Taken: no

MAP11: The Room Taking Literal Shape
Author: Joe-Ilya
Music: D_STLKS2 from Believer
Themes: 2X2
Time Taken: 20 minutes

MAP12: Big Dick Energy Power Plant
Author: rf'
Music: MIDI of "Blackened" by Metallica
Themes: 2X2
Time Taken: 2 hours and 20 minutes

MAP13: RedWedge BlueShards
Author: Pinchy
Music: "Babada" by Crunchynut44
Themes: 2X2, Marcaek's FIREBLU Extravaganza
Time Taken: 2 hours

MAP14: Why Don't You Take A Rocket And Stick It Up Your ASS
Author: Dragonfly
Music: "Waning Hall" by Jimmy
Themes: 2X2
Time Taken: 1 hour and 42 minutes

===========================================================================
 
* What is included *
 
New levels              : 14
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
 
 
* Play Information *
 
Game                    : Doom 2
Map #                   : MAP01-MAP14
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None
 
 
* Construction *
 
Base                    : New from scratch
Build Time              : 2 hours per map (with some exceptions)
Editor(s) used          : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom
 
 
* Copyright / Permissions *
 
Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.
 
You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
 
 
 
* Where to get the file that this text file describes *
 
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors